RaceCards
A racing cardgame prototype made for TriJam #264 in three hours. Rules:
- Reach the finish line ("distance") before the enemy does
- Discarding a card increases "fuel" by one
- Cards are never re-stocked
- At the start of each turn, if your "fuel" is not zero:
- "fuel" decreases by one
- "distance" increases by your "speed"
- At the start of each turn, if your "fuel" is zero:
- "speed" decreases by one
Leave a comment
Log in with itch.io to leave a comment.